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작성자 Santo 작성일24-05-26 07:31 조회12회 댓글0건

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Counter Strike New Revealed

Valve finally announced Counter Strike New after weeks of speculation. It's a major update for CS:GO which will be bringing it on the Source 2 engine.

It also includes responsive smoke grenades and sub-tick updates for servers. It's got a lot of casual gamers going wild but it is an incredible improvement for the average player.

Smokes

Counter Strike New has a major update that will alter the way smokes are used in the game. These changes, dubbed responsive smokes, will be an important game changer. Smokes will now expand to fill in spaces naturally and Web Case move around different objects on the map. They will also react to the lighting in the game, which makes them look better and more realistic. Smokes will also interact with gameplay events. This will provide new tactical possibilities. Bullets, for instance will push smoke to temporarily clear the sightlines. Hex grenade blasts will also disperse smoke obstruction.

Smokes will be more dynamic in the game. Smokes in previous versions were a fixed shape that was limited in how far they could go and the amount of vision it blocked. However, the smokes are now able to expand to cover the space they're in and will block more of the player's vision when they are in the area. This is a significant improvement that will make the game more dynamic and provide both teams with the same level of visibility.

Smokes will also react to light, weapons, and surroundings in the world space. This will make the smoke feel more realistic and allow players to use it in a variety of ways to gain an advantage over their opponents. This is especially beneficial in the chaotic 5v5 games that are sure to happen on every map.

Smokes are no longer a one-way. This was a major issue in CSGO, since it allowed players to see the location of their opponent behind the smoke. Twistzz, a popular CS:GO pro, claims that the new system is a major improvement for players in competitive CS2 and makes it fairer for both teams.

Other minor improvements include adjusting the vertical position of smoke particles to reduce the possibility of seeing through edges, and also changing the smoke overlay visuals to reflect their camera's position. Also, the expiration of smokes has been revised to be more in accordance with the visuals of how they fade onto the screen.

Loadouts

Players of CSGO can now alter their weapon choices prior to the start of each match. The new loadout system allows players to choose weapons that suit their playstyles and team's strategies. The updated system adds new depth to the game, as players must balance firepower and utility.

In addition to the new loadouts, the CS: GO update includes many other improvements and modifications. The buy menu was completely revamped. The old buy wheel has been replaced with an adjustable grid that shows all available purchase options simultaneously. The grid has been filled with five pistols, five "mid-tier" weapons like submachine guns and shotguns, as well as five rifles and carbines.

The new system is easy to use and gives players more control over their weapon selection. It will let them select the weapon that best suits their style of play and team strategy the most, as well to experiment with various combinations. They can also compare their gear against other players to see how they compare.

While many players are pleased with the flexibility it offers, some have criticized it for deviating from the essence of Counter-Strike. There have been concerns over how it will impact map-specific loadouts and agent skins based on visibility.

Despite these criticisms the new loadout system will be tested more extensively in the coming months. Certain of these issues may be addressed in future updates. It is crucial to stay updated for more details.

In addition to the new CS: GO features, the update also comes with Workshop Tools that can be enabled through the game's settings menu. These tools allow community contributors to create weapons finishes, stickers, and maps. The update will also ban players who violate VAC rules during matches.

The latest CS GO update is scheduled to be released in the coming summer. Players can now check out the complete list of features and upgrades by visiting the official CS: chroma case Snakebite (Dudoser.Com) GO site.

Sub-Tick Updates

The server updates the world of Counter-Strike in short intervals of time referred to as ticks. Valve hopes to ensure that CS: GO is fast and smooth. Even the tiniest delay can alter the accuracy of a shot. A new video shows the biggest improvements made to the game, which is also known as sub tick updates.

Instead of a 64-tick update every millisecond, CS:GO now uses sub-ticks, or as Valve calls it, "micro ticks", to communicate with the servers. Each of these tiny intervals of time will be recorded by the client and sent to the server, which will then return the latest game state to players. The servers will now know the exact moment you fired your shot, jumped, peeked, and other inputs.

While a minute-long video is not enough to explain everything, the video explains that every piece of data sent by a client has an associated time stamp. The server will gather all data from all players in chronological order prior to sending it back. According to the video a CS: GO will be able send twice as much data as a 64-tick CS: GO.

This means that even if the tick rate of the game is increased to 128 Hz, the game can still handle your commands immediately. It's not just about increasing the tick rate, as micro-tick updates can reduce input lag and latency by guaranteeing that the server will respond to your actions with no delays or glitches.

Obviously, this is only the beginning of the technical enhancements Valve is making to the game. The company employs particles and dynamic smoke to enhance the way smoke interacts with its surroundings. It's also upgrading all maps with high-resolution lighting, textures, and models. All CS weapons and cosmetics will also get a facelift with Source 2 tools and features.

Maps

The new update coming to Counter Strike New will bring new maps to the game, alongside a few classics that are getting facelifts. The updates are currently being tested as part of a limited-test beta. The first set of updates includes an upgrade and touchstone maps that won't see any significant changes to gameplay, while other maps have been renovated or redesigned using the new Source 2 Tools.

One of them is Overpass was redesigned to make use of the engine's new unified lighting system. The map's eerie underground has been flooded with light to make it more spacious and less overcrowded. In addition, smoke grenades will now expand dynamically to fill spaces and interact with the new light.

Another map that has been revamped is Italy that has been given an overhaul in texture, lighting and structure. The new version is more balanced than its predecessor which was heavily CT oriented. In the near future, fans can anticipate seeing classics like Aztec and Militia revamped.

While many of these maps are still available in other modes, they're not added to the competitive map pool. The only exception is Train which has been pulled out of Active Duty and will continue to be played in tournaments. Valve hasn't confirmed yet if the other maps that were taken will be returned to the pool.

One of the more controversial updates is one designed by Helsingin Sanomat, Finland's national newspaper. The newspaper has been active in its criticism of Russia's actions towards Ukraine. The map is based on the war-ravaged Donetsk. The map is titled de_voyna and features a number of references to the war.

Atlantis.webpThe developer will release a set Source 2 Tools for map makers in the near future. This will include features like improved lighting and reading of characters, as well as a physically-based rendering system which produces realistic materials and textures. It will also make real-world objects, like windows and doors, easier to use. The update is expected to be released in the summer of this year.

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