The Most Advanced Guide To Counter Strike New
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작성자 Frederic Jonas 작성일24-06-01 04:47 조회3회 댓글0건본문
Counter Strike New Revealed
After months of rumors, Valve has finally revealed Counter Strike new. It's a major upgrade to CS:GO which will be bringing it on the Source 2 engine.
It also includes sub-tick server updates as well as responsive smoke grenades. It has got a lot of armchair gamers going crazy but it appears to be an incredible upgrade for regular players.
Smokes
Counter Strike New has a major update that will alter the way smokes are used in the game. These changes, dubbed responsive smokes, will be a game changer. Smokes will now expand to fill spaces naturally and move around different objects on the map. They will also react to the lighting of the game, which will make their appearance more appealing and realistic. In addition to these new features, smokes will be capable of interacting with events in the game, which will open up new tactical possibilities. Bullets, for instance, will push smoke in order to temporarily clear the sightlines. Hex grenade blasts can also disperse smoke occlusion.
Smokes are now more dynamic in the game. In previous iterations, smokes were a fixed shape that was limited in the distance they could go and the amount of vision it blocked. Smokes of the new design will fill the space they are placed and make it harder for players to see vision when they are present. This is a major change that will make the game more exciting and will give both sides the same visibility.
In addition smokes are now able to react to the environment as well as weaponry and lighting in the world space. This makes the smoke appear more realistic and allow players to use it in a variety of ways to gain an advantage over their opponents. This is particularly beneficial in the chaotic 5v5 matches that are likely to occur on every map.
Smokes will no longer be one-way that was a major problem in CS:GO and allowed players to view their opponents' positions behind the smoke. Twistzz, a popular CS:GO pro, claims that the new system is an enormous improvement for competitive CS2 and will make it more fair for both teams.
Other minor improvements include moving smoke particles vertically to reduce the visibility of edges, and updating spectators smoke overlay visuals so that they correspond to their camera's location. The expiration of smokes was changed to match the visuals on screen.
Loadouts
Players of CSGO can now customize their weapon choice before the start of every match. The new loadout system allows players to select weapons that suit their playstyles and team's strategy. The new system adds depth to the game because players must balance power and utility.
The CS: GO Update includes several additional improvements and modifications in addition to the new loadouts. Most importantly, the buy menu has been completely revamped. The old buy wheel was replaced with an adjustable grid that displays all purchase options simultaneously. The grid has been populated with five pistols, five "mid-tier" weapons like submachine guns and shotguns, as well as five rifles and Kilowatt case carbines.
The new system is easy to use and gives players greater control over their weapon choices. They can pick the weapons which best suit their style of play, team tactics and experiment with different combinations. It also allows them to test out their abilities against other players' loadouts and see how they stack up.
Many players have praised the added flexibility, while some have criticized the change for Kilowatt case departing from the fundamental premise of counter-strike cases. They have also raised concerns over how it will affect loadouts specific to maps and skins of agents dependent on visibility.
Despite these concerns, it is important to note that the new loadout system is in its early stages and will go through more thorough testing in the coming months. It is possible that some of these issues will be addressed in future updates, so it is vital to keep an eye out for further information.
In addition to the brand new CS: GO features, the new update also includes Workshop Tools that can be enabled through the game's settings menu. These tools allow community contributors to create weapons' finishes, stickers and maps. The update will also live ban players who break VAC rules during matches.
The new CS GO update is scheduled to be released in the coming summer. Players can now check out the complete list of features and updates by visiting the official CS: GO site.
Sub-Tick Updates
The world of Counter-Strike is updated by the server in discrete intervals of time called ticks. Valve wants to ensure that CS: GO is fast and smooth. The smallest delay can alter the accuracy of a shot. A new video reveals the biggest improvements to the game, also known as sub tick updates.
Instead of a 64-tick-update each millisecond, CSGO is now able to use sub-ticks or, as Valve calls it, "micro ticks", to communicate with servers. The client will take note of each of these tiny increments and send them to the server. The server will transmit the updated game state back to players. The servers will be able to tell when you fired a shot or jumped or kilowatt case (source web page) peeked.
The video doesn't go over everything. However it does state that each piece sent by the client is accompanied by a time stamp and that the server will collect all the information in chronological order from all players prior to sending it back. According to the video a CS: GO will be capable of sending twice as much information as a 64-tick CS: GO.
That means that when the game's tick rate goes up to 128 Hz, it'll be able to respond to your commands immediately and consistently. It's not solely about increasing the tick rate, as micro-tick updates also reduce latency and input lag by guaranteeing that the server is responding to your actions with no delays or glitches.
Obviously, this is only the beginning of the technical improvements Valve is making to the game. Valve is currently implementing dynamic smoke and particle systems to improve how smoke interacts with the surrounding and is upgrading all of the maps with high-resolution textures, lighting and models. All CS: GO weapons and cosmetics will also be updated with Source gamma 2 case tools and features.
Maps
The new update coming to Counter Strike New will bring new maps to the game, as well as some old favorites which are getting facelifts. The updates are currently being tested in limited beta. The first set of updates includes an upgrade and touchstone maps that will not see significant changes to gameplay, whereas other maps have been rebuilt or overhauled using the new Source 2 Tools.
Overpass is one of the maps that has been reworked in order to make use of the new engine's unified lighting system. The underpass of the map is now flooded with light which makes the area more spacious and less crowded. Smoke grenades now expand dynamically to fill spaces, and interact with the light.
Another map that's been overhauled is Italy, which has received a significant overhaul in texture lighting, structure and texture. The new version has a more balanced and natural feel as opposed to its predecessor, which was heavily CT oriented. Fans can expect more classics, such as Aztec and Militia which will be updated in the near future.
While many of these maps are available in other modes, they're not being added to the competitive map pool. The only exception is Train, which has been removed from Active Duty and will continue to be played in tournaments. Valve hasn't yet confirmed whether the other maps that were removed will be added back to the pool.
Among the more controversial updates is one designed by Helsingin Sanomat, Finland's national newspaper. The news agency has been a vocal critic of Russia's actions in Ukraine, and the map takes inspiration from the city that was devastated by war in Donetsk. The map is dubbed de_voyna and contains numerous references to the conflict.
The developer will release a set of Source 2 Tools for map makers in the near future. This will include features like improved lighting and character reading, as well a physically-based rendering system which produces realistic materials and textures. It will also allow for easier implementation of real-world objects like doors and windows. The update is scheduled to launch sometime in the summer.
After months of rumors, Valve has finally revealed Counter Strike new. It's a major upgrade to CS:GO which will be bringing it on the Source 2 engine.
It also includes sub-tick server updates as well as responsive smoke grenades. It has got a lot of armchair gamers going crazy but it appears to be an incredible upgrade for regular players.
Smokes
Counter Strike New has a major update that will alter the way smokes are used in the game. These changes, dubbed responsive smokes, will be a game changer. Smokes will now expand to fill spaces naturally and move around different objects on the map. They will also react to the lighting of the game, which will make their appearance more appealing and realistic. In addition to these new features, smokes will be capable of interacting with events in the game, which will open up new tactical possibilities. Bullets, for instance, will push smoke in order to temporarily clear the sightlines. Hex grenade blasts can also disperse smoke occlusion.
Smokes are now more dynamic in the game. In previous iterations, smokes were a fixed shape that was limited in the distance they could go and the amount of vision it blocked. Smokes of the new design will fill the space they are placed and make it harder for players to see vision when they are present. This is a major change that will make the game more exciting and will give both sides the same visibility.
In addition smokes are now able to react to the environment as well as weaponry and lighting in the world space. This makes the smoke appear more realistic and allow players to use it in a variety of ways to gain an advantage over their opponents. This is particularly beneficial in the chaotic 5v5 matches that are likely to occur on every map.
Smokes will no longer be one-way that was a major problem in CS:GO and allowed players to view their opponents' positions behind the smoke. Twistzz, a popular CS:GO pro, claims that the new system is an enormous improvement for competitive CS2 and will make it more fair for both teams.
Other minor improvements include moving smoke particles vertically to reduce the visibility of edges, and updating spectators smoke overlay visuals so that they correspond to their camera's location. The expiration of smokes was changed to match the visuals on screen.
Loadouts
Players of CSGO can now customize their weapon choice before the start of every match. The new loadout system allows players to select weapons that suit their playstyles and team's strategy. The new system adds depth to the game because players must balance power and utility.
The CS: GO Update includes several additional improvements and modifications in addition to the new loadouts. Most importantly, the buy menu has been completely revamped. The old buy wheel was replaced with an adjustable grid that displays all purchase options simultaneously. The grid has been populated with five pistols, five "mid-tier" weapons like submachine guns and shotguns, as well as five rifles and Kilowatt case carbines.
The new system is easy to use and gives players greater control over their weapon choices. They can pick the weapons which best suit their style of play, team tactics and experiment with different combinations. It also allows them to test out their abilities against other players' loadouts and see how they stack up.
Many players have praised the added flexibility, while some have criticized the change for Kilowatt case departing from the fundamental premise of counter-strike cases. They have also raised concerns over how it will affect loadouts specific to maps and skins of agents dependent on visibility.
Despite these concerns, it is important to note that the new loadout system is in its early stages and will go through more thorough testing in the coming months. It is possible that some of these issues will be addressed in future updates, so it is vital to keep an eye out for further information.
In addition to the brand new CS: GO features, the new update also includes Workshop Tools that can be enabled through the game's settings menu. These tools allow community contributors to create weapons' finishes, stickers and maps. The update will also live ban players who break VAC rules during matches.
The new CS GO update is scheduled to be released in the coming summer. Players can now check out the complete list of features and updates by visiting the official CS: GO site.
Sub-Tick Updates
The world of Counter-Strike is updated by the server in discrete intervals of time called ticks. Valve wants to ensure that CS: GO is fast and smooth. The smallest delay can alter the accuracy of a shot. A new video reveals the biggest improvements to the game, also known as sub tick updates.
Instead of a 64-tick-update each millisecond, CSGO is now able to use sub-ticks or, as Valve calls it, "micro ticks", to communicate with servers. The client will take note of each of these tiny increments and send them to the server. The server will transmit the updated game state back to players. The servers will be able to tell when you fired a shot or jumped or kilowatt case (source web page) peeked.
The video doesn't go over everything. However it does state that each piece sent by the client is accompanied by a time stamp and that the server will collect all the information in chronological order from all players prior to sending it back. According to the video a CS: GO will be capable of sending twice as much information as a 64-tick CS: GO.
That means that when the game's tick rate goes up to 128 Hz, it'll be able to respond to your commands immediately and consistently. It's not solely about increasing the tick rate, as micro-tick updates also reduce latency and input lag by guaranteeing that the server is responding to your actions with no delays or glitches.
Obviously, this is only the beginning of the technical improvements Valve is making to the game. Valve is currently implementing dynamic smoke and particle systems to improve how smoke interacts with the surrounding and is upgrading all of the maps with high-resolution textures, lighting and models. All CS: GO weapons and cosmetics will also be updated with Source gamma 2 case tools and features.
Maps
The new update coming to Counter Strike New will bring new maps to the game, as well as some old favorites which are getting facelifts. The updates are currently being tested in limited beta. The first set of updates includes an upgrade and touchstone maps that will not see significant changes to gameplay, whereas other maps have been rebuilt or overhauled using the new Source 2 Tools.
Overpass is one of the maps that has been reworked in order to make use of the new engine's unified lighting system. The underpass of the map is now flooded with light which makes the area more spacious and less crowded. Smoke grenades now expand dynamically to fill spaces, and interact with the light.
Another map that's been overhauled is Italy, which has received a significant overhaul in texture lighting, structure and texture. The new version has a more balanced and natural feel as opposed to its predecessor, which was heavily CT oriented. Fans can expect more classics, such as Aztec and Militia which will be updated in the near future.
While many of these maps are available in other modes, they're not being added to the competitive map pool. The only exception is Train, which has been removed from Active Duty and will continue to be played in tournaments. Valve hasn't yet confirmed whether the other maps that were removed will be added back to the pool.
Among the more controversial updates is one designed by Helsingin Sanomat, Finland's national newspaper. The news agency has been a vocal critic of Russia's actions in Ukraine, and the map takes inspiration from the city that was devastated by war in Donetsk. The map is dubbed de_voyna and contains numerous references to the conflict.
The developer will release a set of Source 2 Tools for map makers in the near future. This will include features like improved lighting and character reading, as well a physically-based rendering system which produces realistic materials and textures. It will also allow for easier implementation of real-world objects like doors and windows. The update is scheduled to launch sometime in the summer.
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