960 Bits in a Single Delay Line)
페이지 정보
작성자 Justine 작성일25-08-31 00:33 조회18회 댓글0건본문
Delay-line memory is a form of laptop memory, principally out of date, that was used on a few of the earliest digital computer systems, and is reappearing within the type of optical delay lines. Like many modern forms of digital pc memory, delay-line memory was a refreshable memory, but versus trendy random-access memory, delay-line memory was sequential-entry. Analog delay line technology had been used since the 1920s to delay the propagation of analog alerts. When a delay line is used as a memory system, an amplifier and a pulse shaper are connected between the output of the delay line and the enter. These devices recirculate the indicators from the output again into the input, creating a loop that maintains the signal so long as power is utilized. The shaper ensures the pulses stay well-formed, eradicating any degradation due to losses within the medium. The memory capability equals the time to transmit one bit divided by the recirculation time. Early delay-line memory techniques had capacities of a few thousand bits (although the time period "bit" was not in common use at the time), with recirculation occasions measured in microseconds.
To read or MemoryWave Community write a selected memory handle, it's essential to look ahead to the signal representing its value to circulate by means of the delay line into the electronics. The latency to learn or write any specific tackle is thus time and address dependent, however no longer than the recirculation time. This patent centered on mercury delay strains, Memory Wave nevertheless it also discussed delay strains made from strings of inductors and capacitors, magnetostrictive delay strains, and delay lines constructed using rotating disks to switch knowledge to a learn head at one point on the circumference from a write head elsewhere around the circumference. The essential concept of the delay line originated with World Struggle II radar analysis, as a system to cut back clutter from reflections from the bottom and different non-transferring objects. A radar system consists principally of an antenna, a transmitter, Memory Wave a receiver, and a display. The antenna is linked to the transmitter, which sends out a quick pulse of radio power earlier than being disconnected once more.
The antenna is then connected to the receiver, which amplifies any mirrored signals and sends them to the display. Objects farther from the radar return echos later than these nearer to the radar, which the display signifies visually as a "blip", which can be measured against a scale so as to determine range. Non-shifting objects at a set distance from the antenna always return a signal after the identical delay. This might appear as a set spot on the display, making detection of other targets in the area harder. Early radars simply aimed their beams away from the ground to keep away from nearly all of this "muddle". This was not an ideal scenario; it required careful aiming, which was troublesome for smaller mobile radars, and did not take away different sources of clutter-like reflections from options like prominent hills, and in the worst case would allow low-flying enemy aircraft to actually fly "below the radar".
To filter out static objects, two pulses had been in contrast, and returns with the identical delay times had been eliminated. To do this, the signal sent from the receiver to the display was split in two, with one path leading directly to the display and the second resulting in a delay unit. The delay was fastidiously tuned to be some a number of of the time between pulses, or "pulse repetition frequency". This resulted within the delayed signal from an earlier pulse exiting the delay unit the same time that the sign from a newer pulse was acquired from the antenna. One of many signals was electrically inverted, typically the one from the delay, and the 2 signals were then mixed and despatched to the show. Any signal that was at the identical location was nullified by the inverted sign from a earlier pulse, leaving solely the moving objects on the show. A number of several types of delay techniques had been invented for this goal, with one common principle being that the data was stored acoustically in a medium.
댓글목록
등록된 댓글이 없습니다.