Why Dota 2 is the Only Game that Does Free-To-Play Right
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작성자 Keenan 작성일25-09-07 05:00 조회2회 댓글0건본문
I admit that Dota 2 has the benefit of an established fan base unmatched by almost any free-to-play game (League of Legends excluded). Not many games have fans who are willing to pay for something that doesn't benefit them in any way. Taking that into account, though, there still is no good excuse for free-to-play micro-transactions that benefit the company more than the player. Honestly, the solution is just to make your game cost money. Remember that? When games cost a flat fee for the entire thing? This was a largely successful model, and the only reason I can see for the shift is pure greed, especially by a company like EA that already has boatloads of money to roll in.
Dota 2 is free to play with no exceptions. The only items you can purchase are purely cosmetic. This makes it so everyone can have an equal experience with the entire game without paying one dime. If you want, however, you can purchase things such as outfits, environmental effects, announcer packs, HUD skins, loadings screens and couriers (an animal in Dota 2 that will bring you your items after purchasing them). You can purchase a battlepoint booster, which will increase the rate at which you level up for a certain amount of time. However, your level has no effect on the game. Dota 2 isn't stingy with these either, as it gives you a random cosmetic item every time you level up.
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And yeah, I know these $60, AAA titles still have some greed to work through (like $10 DLC for Titanfall that's just three maps), but it's all manageable, and Dota 2 is still the only game to do free to play right. Beyond Dota 2, The Last of Us just had a completely free multiplayer map pack released for it. It can be done. All gamers want is a model that fosters mutually and equally beneficial purchasing. Give it to them.
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