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Things We Wish We Knew Before Playing Wuthering Waves

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작성자 Benito 작성일25-09-26 21:39 조회2회 댓글0건

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Exploration stands as a cornerstone of any Open World RPG, and Wuthering Waves is no exception. As players navigate the vast expanse of this immersive world, they must not only prioritize the acquisition of Sonance Cascets or Supply Chests but also gather all resources on the way. These seemingly insignificant materials might be crafting materials or cooking ingredients essential for upgrading characters and advancing further in the g


Verina: Verina emerges as the most potent Support character upon release, and essentially the only 5-star support character as of now. She provides universal buffs, healing, and also resurrects a party member once every 10 minutes. In typical team setups that feature a Main DPS, a sub-DPS/support and a sustainer, Verina is one of the only characters alongside Baizhi that can fill the last spot. However, compared to Baizhi, she is a bit easier to play since she can offer longer buffs, and less effort or field time, allowing players to spend more time on other characters. Priority: Very


For example, different types of Prisms have immunity to their respective type of damage, and you won't be able to do much if your DPS belongs to that type . Whenever you get close to an enemy type for the first time, you'll see a tutorial giving you their basic description. It's highly recommended to read these before moving forw


It's no surprise that a game designed to make you play for as long as possible doesn't give you a lot of resources. From the early game itself, you'll start feeling the lack of crucial items like resonator or weapon upgrade EXP , but it will get a lot worse during the late game since you'll also fall short of boss materials, Shell Credits, and Echo materi


These let you have some resonator exp, weapon exp, or Shell Credits, in exchange for some Waveplate. It's highly recommended to do these challenges and reduce your Waveplate so that it can start regenerating again . You can get one Waveplate back every six minutes, with a total of 240 every


Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's a wide array of content immediately available, and when I asked about post-launch plans, there wasn't a concrete answer but an obvious indication it's something that's already a consideration. There's also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players' complaints from the first round of testing, with some pretty drastic redesigns already made in respo


While attending the Game Developers Conference 2024, Screen Rant was able to participate in a hands-on demonstration of a newer build of Wuthering Waves . Following a brief demonstration of mechanics from a member of the Kuro Games team, we were able to play through a brief combat section against a boss, an open-world puzzle, and some exploration of one of the SLG Game Strategy's settlements. Make no mistake: this game is unabashedly attempting to capitalize on the space Genshin Impact carved out for the genre years ago. But it does it well enough that it feels like it has its own identity,


**Wuthering Waves ** is the latest effort from developer Kuro Games ( Punishing: Gray Raven ). It's an action RPG gacha title set to release for iOS, Android, PC, and PlayStation, and borrows heavily from already popular titles within the same space - most obviously Genshin Impact , which it will inevitably draw numerous comparisons to. That's certainly not a bad place to start, however, and what Wuthering Waves innovates is more than enough to separate it as a game worth watching as it moves closer to a global release following another round of closed beta te


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Each character has different combinations that you'd want to execute. For example, Jiyan can have two different attacks based on how you perform his Heavy Attack . Moreover, some characters can get various buffs with their skills while others can give these buffs to their allies with their Outro Sk


If you manage to learn the timing and parry every attack from an enemy, you'll be able to put them in a vulnerable state quite easily . However, failing at this can lead to some rough scenarios. Thankfully, your ping doesn't affect the timing of your dodges and parries as long as you're not in coop m


060818-F-5179R-345.JPGAs mentioned above, you have two main mechanics to prevent damage from enemy attacks apart from shields. You can either dodge at the right time or use an attack when the enemies' attack shows a Weakness Halo . However, the second method is far better whenever possible as it also deals massive damage to the enemy's Vibration

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